Monday 8 April 2013

Journal Day One

This is the personal journal of the Arkhunter known as "Hank Herchief"  (Hank is just my characters name and not my real name, it is not even close to my real name)

The date is April 8th and I have been playing this game for the last 6 days, ever since it became available in the UK on the 2nd, and decided that I would keep on online Journal of what I have done on the game.

This is for the PS3 version of the game, tho I don't see what difference that makes as this is not a review of any particular version.



Not really sure how many hours I have put into this game so far, haven't really been keeping count and so far I have found no where in the games menus that tell you.  Still at a guesstimate I would have to say my total playtime is somewhere between 20 - 25 hours.


So what have I been up to today?

MISSIONS

Well apart from a few small side quests such as Races / Speed Runs, Surviving waves of enemies while trying to get a high score and coming across Hellbug Nests and Raider ambushes, Solving a "Murder in Madera" and began "Taming the Wilds"  of the same place.

The only notable missions I have done today are...

Major Miner Rescue.  

First time I tried it I was by myself I died so many times trying to rescue the miners that I lost three times more money then I would make if I completed it.  The last straw came when I finally rescued the Miners and then the Engineer and Foreman.

My next task was to protect the final two people as they did something.  Now remember I was by myself and I was running low on ammo.  Yes there is an ammo crate nearby but when you are being shot from all directions it is very hard (almost impossible) to loot these things.  Needless to say I died.

When I respawned and made my way back to the mine I was horrified to see that all the Miners that I had rescued previously had managed to get themselves captured again.  Needless to say this was very upsetting and so I abandoned that mission and determined that I would come back later with better weapons.

Well I did go back and this time a few other people were also doing the same mission as me and this time we managed to succeed.  My reward was the TMW Hannibal 800R Red, a vehicle which is not even as good as the one I was awarded in an earlier and less difficult mission.

and

Safe No More

A simple case of securing some place called Ridgecrest,  killing several dozen Raiders and watching Coop euthanize some mortally wounded friend of his and then protecting a miner as he turned on some turrets, still it was nice to see the return of the Pulverizer, a pretty awesome Melee weapon

ARKFALLS

Number 1:  A simple case of surviving several waves of Hellbugs at various locations and then destroying a Hellbug Matron.

(one of these little guys)

courtesy of Gamexotic.com

Number 2:  Was also another case of surviving waves but this time I did not get to see the end boss of this particular event as it was during this that the Shadow War I was waiting for finally started.

Number 3:  This time I was destroying Crystals.  This ended up in a huge against a massive Mature Hellbug Hellion with a few guest appearances by several Hellbug Monarchs.



Number 4:  Again like the first two of today I was surviving waves of Hellbugs, but again I did not get to finish.  This time it was not a case of a a competitive or co-op match starting, but instead the more annoying issue of my PS3 freezing which meant having to turn it off at the wall.  By the time I got back in the game the Arkfall was over.

Number 5:  Basically a replay of Number 1, survive waves and then kill a Matron


COMPETITIVE


YES!!!! I finally got into a Shadow War.  Been trying to get into one since the 2nd and today it only too a further 2 hours of queuing to get in one.  And then it lasted for about about 15 mins, which makes it almost not worth the effort it took to get into one.

As for the actual Shadow War... Well it was kinda fun apart from a lot of lag which kept making my character freeze and also people riding around on seemingly indestructible vehicles knocking people over (yes in a Shadow War you can get hit by opposing side vehicles) for pretty much insta-deaths.

Not sure if all Shadow Wars are the same but the one I tried it was a basic "capture and hold points" game which started with only A,B & C but then more unlocked until it was up to F.

In the end it was fun to a degree but it is not something I will be rushing to try again any time soon.

I also played a couple of Team Deathmatches, which I am happy to say I did ok in, I am terrible at Team Deathmatches so OK for me is a good thing.  I even managed to get a killstreak of 7 which is a huge difference to my usual Kill One - Die Five Times routine when it comes to TDs


CO-OPERATIVE

The only one I have so far is "Liberate The Lost" which I have already done several times before, still I had another go at it.  I, along with 3 other random players,  rescued the people, destroyed the canisters of adrenaline and killed the end boss.  Nothing really special happened so not much to say on the subject.


WEAPONS OF THE DAY

Well today my favorite weapons (as in the ones I used most) were:

VBI CS-X Cluster Shot - A fun little combat shotgun that actually fires small grenades that detonate on impact.  It has a good rate of fire and doesn't take too long to reload.  Perfect for going against Hellbugs and larger enemies such as Raider Tanks

VBI Firestorm - A standard assault rifle which also does flame damage

Flashsurge Pro-22W - A grenade that upon exploding both blinds and electrocutes nearby enemies






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